ProjectZ

During my Unreal Engine course, I developed a compelling final project that not only marked the culmination of my studies but also served as a comprehensive introduction to the capabilities of Unreal Engine 5. This prototype lays the groundwork for a potential third-person zombie shooter game, leveraging the engine's advanced features. Through this hands-on experience, I delved into Unreal Engine 5's dynamic rendering, immersive environments, and intricate gameplay mechanics. The project stands as a testament to my growing proficiency in game development and reflects the exciting potential for the evolution of this concept into a fully realized and engaging game.